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Meme Architectures Knowledge Media for Editing, Distributing, and Managing Intellectual Resources

226,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

26.06.2003

Abbildungen

Charts: 0 B&W, 0 Color; Photos: 0 B&W, 0 Color; Drawings: 335 B&W, 0 Color; Screen captures: 0 B&W, 0 Color; Graphs: 0 B&W, 0 Color

Verlag

John Wiley & Sons

Seitenzahl

528

Maße (L/B/H)

26/18,3/3,2 cm

Gewicht

1161 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-0-471-45378-9

Beschreibung

Rezension

"...very interesting...recommended..." ( E-Streams , Vol. 7, No. 4)

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

26.06.2003

Abbildungen

Charts: 0 B&W, 0 Color; Photos: 0 B&W, 0 Color; Drawings: 335 B&W, 0 Color; Screen captures: 0 B&W, 0 Color; Graphs: 0 B&W, 0 Color

Verlag

John Wiley & Sons

Seitenzahl

528

Maße (L/B/H)

26/18,3/3,2 cm

Gewicht

1161 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-0-471-45378-9

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: Meme Architectures
  • Produktbild: Meme Architectures
  • Preface xvii

    1 Overview and Introduction 1
    1.1 Why Meme Media? 1
    1.2 How Do Meme Media Change the Reuse of Web Contens? 3
    1.3 How Do Meme Media Work? 7
    1.4 Frequently Asked Questions and Limitations 8
    1.5 Organization of this Book 9

    2 Knowledge Media and Meme Media 11
    2.1 Introduction to Knowledge Media and Meme Media 11
    2.2 From Information Technologies to Media Technologies 27
    2.3 Summary 34

    3 Augmentation Media Architectures and Technologies- 35
    3.1 History and Evolution of Augmentation Media 36
    3.2 History and Evolution of Knowledge-Media Architectures 45
    3.3 Meme Media and their Applications 48
    3.4 Web Technologies and Meme Media 55
    3.5 Summary 59

    4 An Outline of IntelligentPad and Its Development History 67
    4.1 Brief Introduction to IntelligentPad 67
    4.2 IntelligentPad Architecture 70
    4.3 Worldwide Marketplace Architectures for Pads 80
    4.4 End-User Computing and Media Toolkit System 81
    4.5 Open Cross-Platform Reusability 85
    4.6 Reediting and Redistribution by End-Users 86
    4.7 Extension toward 3D Representation Media 88
    4.8 Summary 89

    5 Object Orientation and MVC 92
    5.1 Object-Oriented System Architecture-A Technical Introduction 93
    5.2 Class Refinement and Prototyping 94
    5.3 Model, View, Controller 95
    5.4 Window Systems and Event Dispatching 99
    5.5 Summary 103

    6 Component Integration 106
    6.1 Object Reusability 107
    6.2 Components and Application Linkage 107
    6.3 Compound Documents and Object Embedding/Linking 113
    6.4 Generic Components 114
    6.5 What to Reuse-Components or Sample Compositions? 115
    6.6 Reuses and Maintenance 116
    6.7 Integration of Legacy Software 118
    6.8 Distributed Component Integration and Web Technologies 119
    6.9 Summary 125

    7 Meme Media Architecture 128
    7.1 Current Megatrends in Computer Systems 128
    7.2 Primitive Media Objects 129
    7.3 Composition through Slot Connections 134
    7.4 Compound-Document Architecture 136
    7.5 Standard Messages between Pads 137
    7.6 Physical and Logical Events and their Dispatching 140
    7.7 Save and Exchange Format 146
    7.8 Copy and Shared Copy 147
    7.9 Global Variable Pads 149
    7.10 Summary 149

    8 Utilities for Meme Media 152
    8.1 Generic Utility Functions as Pads 152
    8.2 FieldPad for the Event Sharing 153
    8.3 StagePad for Programming User Operations 166
    8.4 Geometrical Management of Pads 181
    8.5 Proxy Pads to Assimilate External Objects 181
    8.6 Legacy Software Migration 185
    8.7 Special Effect Techniques 186
    8.8 Expression Pad 188
    8.9 Transformation Pads 188
    8.10 Summary 189

    9 Multimedia Application Framework 191
    9.1 Component Pads for Multimedia Application Frameworks 191
    9.2 Articulation of Objects 195
    9.3 Hypermedia Framework 199
    9.4 Summary 204

    10 IntelligentPad and Databases 205
    10.1 Relational Databases, Object-Oriented Databases, and Instance Bases 205
    10.2 Form Bases 208
    10.3 Pads as Attribute Values 215
    10.4 Multimedia Database 219
    10.5 Hypermedia Database 224
    10.6 Geographical Information Databases 228
    10.7 Content-Based Search and Context-Based Search 232
    10.8 Management and Retrieval of Pads 234
    10.9 Summary 239

    11 Meme Pool Architectures 242
    11.1 Pad Publication Repository and the WWW 242
    11.2 Pad Publication and Pad Migration 244
    11.3 Web Pages as Pad Catalog 245
    11.4 URL-Anchor Pads 248
    11.5 HTMLViewerPad with Embedded Arbitrary Composite Pads 250
    11.6 New Publication Media 253
    11.7 Annotation on Web Pages 258
    11.8 Piazza as a Meme Pool 260
    11.9 Reediting and Redistributing Web Content as Meme Media Objects 263
    11.10 Redistribution and Publication of Meme Media Objects as Web Content 285
    11.11 Summary 288

    12 Electronic Commerce for Pads 291
    12.1 Electronic Commerce 291
    12.2 From Pay-per-Copy to Pay-per-Use 293
    12.3 Digital Accounting, Billing, and Payment 294
    12.4 Ecology of Pads in the Market 295
    12.5 Superdistribution of Pads 297
    12.6 Pad Integration and Package Business 301
    12.7 Summary 303

    13 Spatiotemporal Editing of Pads 305
    13.1 Geometrical Arrangement of Pads 305
    13.2 Time-Based Arrangement of Pads 311
    13.3 Spatiotemporal Editing of Pads 315
    13.4 Information Visualization 320
    13.5 Summary 323

    14 Dynamic Interoperability of Pads and Workflow Modeling 325
    14.1 Dynamic Interoperability of Pads Distributed across Networks 325
    14.2 Extended Form-Flow System 331
    14.3 Pad-Flow Systems 337
    14.4 Dynamic Interoperability across Networks 338
    14.5 Workflow and Concurrent Engineering 339
    14.6 Summary 345

    15 Agent Media 347
    15.1 Three Different Meanings of Agents 347
    15.2 Collaborative-and-Reactive Agents and Pads 348
    15.3 Mobile Agents and Pads 351
    15.4 Pad Migration and Script Languages 354
    15.5 Summary 355

    16 Software Engineering with IntelligentPad 357
    16.1 IntelligentPad as Middleware 357
    16.2 Concurrent Engineering in Software Development 359
    16.3 Components and Their Integration 361
    16.4 Patterns and Frameworks in IntelligentPad 363
    16.5 From Specifications to a Composite Pad 366
    16.6 Pattern Specifications and the Reuse of Pads 373
    16.7 IntelligentPad as a Software Development Framework 384
    16.8 Summary 384

    17 Other Applications of IntelligentPad 386
    17.1 Capabilities Brought by the Implementation in IntelligentPad 387
    17.2 Tool Integration Environments and Personal Information Management 387
    17.3 Educational Applications 389
    17.4 Web Page Authoring 400
    17.5 Other Applications 401
    17.6 Summary 406

    18 3D Meme Media 407
    18.1 3D Meme Media IntelligentBox 407
    18.2 3D Application Systems 408
    18.3 IntelligentBox Architecture 409
    18.4 Example Boxes and Utility Boxes 410
    18.5 Animation with IntelligentBox 412
    18.6 Information Visualization with IntelligentBox 419
    18.7 Component-Based Framework for Database Reification 437
    18.8 Virtual Scientific Laboratory Framework 445
    18.9 3D Meme Media and a Worldwide Repository of Boxes as a Meme Pool 451
    18.10 Summary 452

    19 Organization and Access of Meme Media Objects 457
    19.1 Organization and Access of Intellectual Resources 457
    19.2 Topica Framework 459
    19.3 The Application Horizon of the Topica Framework 462
    19.4 Queries over the Web of Topica Documents 465
    19.5 Related Research 468
    19.6 Summary 471
    References 472

    20 IntelligentPad Consortium and Available Software 474
    20.1 IntelligentPad Consortium 474
    20.2 Available Software 475
    20.3 Concluding Remarks 476

    Author Index 477
    Subject Index 479
    About the Author 497