• Produktbild: Engineering Interactive Systems
  • Produktbild: Engineering Interactive Systems
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Engineering Interactive Systems EIS 2007 Joint Working Conferences EHCI 2007, DSV-IS 2007, HCSE 2007, Salamanca, Spain, March 22-24, 2007. Selected Papers

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

18.12.2008

Abbildungen

XIV, 642 p.

Herausgeber

Jan Gulliksen + weitere

Verlag

Springer Berlin

Seitenzahl

642

Maße (L/B/H)

23,5/15,5/3,6 cm

Gewicht

978 g

Auflage

2008

Sprache

Englisch

ISBN

978-3-540-92697-9

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

18.12.2008

Abbildungen

XIV, 642 p.

Herausgeber

Verlag

Springer Berlin

Seitenzahl

642

Maße (L/B/H)

23,5/15,5/3,6 cm

Gewicht

978 g

Auflage

2008

Sprache

Englisch

ISBN

978-3-540-92697-9

Herstelleradresse

Springer-Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

Email: ProductSafety@springernature.com

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  • Produktbild: Engineering Interactive Systems
  • Produktbild: Engineering Interactive Systems
  • Performance Analysis of an Adaptive User Interface System Based on Mobile Agents.- Combining Human Error Verification and Timing Analysis.- Formal Testing of Multimodal Interactive Systems.- Knowledge Representation Environments: An Investigation of the CASSMs between Creators, Composers and Consumers.- Consistency between Task Models and Use Cases.- Task-Based Design and Runtime Support for Multimodal User Interface Distribution.- A Comprehensive Model of Usability.- Suitability of Software Engineering Models for the Production of Usable Software.- A Model-Driven Engineering Approach for the Usability of Plastic User Interfaces.- Model-Driven Prototyping for Corporate Software Specification.- Getting SW Engineers on Board: Task Modelling with Activity Diagrams.- Considering Context and Users in Interactive Systems Analysis.- XSED – XML-Based Description of Status–Event Components and Systems.- Identifying Phenotypes and Genotypes: A Case Study Evaluating an In-Car Navigation System.- Factoring User Experience into the Design of Ambient and Mobile Systems.- Visualisation of Personal Communication Patterns Using Mobile Phones.- Integration of Distributed User Input to Extend Interaction Possibilities with Local Applications.- Reverse Engineering Cross-Modal User Interfaces for Ubiquitous Environments.- Intelligent Support for End-User Web Interface Customization.- Improving Modularity of Interactive Software with the MDPC Architecture.- Toward Quality-Centered Design of Groupware Architectures.- Programs = Data + Algorithms + Architecture: Consequences for Interactive Software Engineering.- Towards an Extended Model of User Interface Adaptation: The Isatine Framework.- Towards a Universal Toolkit Model for Structures.- Exploring Human Factors in Formal DiagramUsage.- ‘Aware of What?’ A Formal Model of Awareness Systems That Extends the Focus-Nimbus Model.- Service-Interaction Descriptions: Augmenting Services with User Interface Models.- A Design-Oriented Information-Flow Refinement of the ASUR Interaction Model.- On the Process of Software Design: Sources of Complexity and Reasons for Muddling through.- Applying Graph Theory to Interaction Design.- Mathematical Mathematical User Interfaces.- Coupling Interaction Resources in Ambient Spaces: There Is More Than Meets the Eye!.- Building and Evaluating a Pattern Collection for the Domain of Workflow Modeling Tools.- Do We Practise What We Preach in Formulating Our Design and Development Methods?.- Engaging Patterns: Challenges and Means Shown by an Example.- Organizing User Interface Patterns for e-Government Applications.- Including Heterogeneous Web Accessibility Guidelines in the Development Process.