• Produktbild: Interactive Storytelling
  • Produktbild: Interactive Storytelling
Band 8832

Interactive Storytelling 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, Singapore, November 3-6, 2014, Proceedings

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

07.10.2014

Herausgeber

Alex Mitchell + weitere

Verlag

Springer

Seitenzahl

266

Maße (L/B/H)

23,5/15,5/1,6 cm

Gewicht

435 g

Auflage

2014

Sprache

Englisch

ISBN

978-3-319-12336-3

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

07.10.2014

Herausgeber

Verlag

Springer

Seitenzahl

266

Maße (L/B/H)

23,5/15,5/1,6 cm

Gewicht

435 g

Auflage

2014

Sprache

Englisch

ISBN

978-3-319-12336-3

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: Interactive Storytelling
  • Produktbild: Interactive Storytelling
  • Storytelling with Adjustable Narrator Styles and Sentiments.- Combinatorial Dialogue Authoring.- Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Training.- Authoring Personalized Interactive Museum Stories.- An Authoring Tool for Movies in the Style of Heider and Simmel.- Exploring Performative Authoring as a Story Creation Approach for Children.- Interweaving Story Coherence and Player Creativity through Story-Making Games.- Remain Anonymous, Create Characters and Backup Stories: Online Tools Used in Internet Crime Narratives.- Objective Metrics for Interactive Narrative.- The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms.- Storytelling Artifacts.- Toward a Hermeneutic Narratology of Interactive Digital Storytelling.- Five Theses for Interactive Digital Narrative.- Interactive Cinema: Engagement and Interaction.- Fleeing the Operator: The User Experience and Participation in Marble Hornets (2009-2014).- Mapping Trends in Interactive Non-fiction through the Lenses of Interactive Documentary.- Narrative Cognition in Interactive Systems: Suspense-Surprise and the P300 ERP Component.- Ontology–Based Visualization of Characters’ Intentions.- Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users’ Preknowledge of the Background Story Influence the User Experience.- Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality.- Fictional Realities: Augmenting Location-Based Stories through Interaction with Pervasive Displays.- Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game.- Moral Values in Narrative Characters: An Experiment in the Generation of Moral Emotions.- Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue.- AR as Digital Ekphrasis: The Example of Borsuk and Bouse’s between Page and Screen.- Appraisal of Emotions fromResources.- A Little Goat Builds the World – An Interactive Children Story for Tablets.- CHESS: Personalized Storytelling Experiences in Museums.- Unfinished Business – A Transmedia Project.- A Storytelling Game with Metaphor.- K-Sketch: Digital Storytelling with Animation Sketches.- Telling Stories via the Gameplay Reflecting a Player Character’s Inner States.- An Introduction to Game-Mastering: Telling Stories with Tabletop Role-Playing Games.- Managing Informational Interactive Digital Storytelling (IDS) Projects.- Narrative Analysis of Interactive Digital Storytelling.- Future Perspectives for Interactive Digital Narrative.- Story Modeling and Authoring.