Produktbild: Educational Innovation Through Technology

Educational Innovation Through Technology 13th International Conference, EITT 2024, Macau, China, November 8–10, 2024, Proceedings

82,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

20.08.2025

Abbildungen

XI, 113 illus., 90 illus. in color., farbige Illustrationen, schwarz-weiss Illustrationen

Herausgeber

Qingtang Liu + weitere

Verlag

Springer Singapore

Seitenzahl

302

Maße (L/B/H)

23,5/15,5/1,8 cm

Gewicht

482 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-981-9515-24-0

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

20.08.2025

Abbildungen

XI, 113 illus., 90 illus. in color., farbige Illustrationen, schwarz-weiss Illustrationen

Herausgeber

Verlag

Springer Singapore

Seitenzahl

302

Maße (L/B/H)

23,5/15,5/1,8 cm

Gewicht

482 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-981-9515-24-0

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

Noch keine Bewertungen vorhanden

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.

Kundinnen und Kunden meinen

Bewertungen (0)

  • Produktbild: Educational Innovation Through Technology
  • .- AI-Powered Educational Innovation.

    .- Empowering Elementary School English Review Lessons with Generative AI: Constructing the RCPA Human-Machine Collaborative Teaching Model.

    .- Design and Development of an LLM-empowered Arguing Pedagogical Agent with a Personalized Avatar, Movements, and Voice.

    .- Student Emotion Recognition Research Based on Deep Learning Techniques: An Example of Primary and Secondary School Classrooms.

    .- The Influence of GAI on the Development of Students’ Higher-Order Thinking Ability: Meta-Analysis Based on Relevant Empirical Studies at Home and Abroad Since 2022.

    .- Design of Knowledge Graph Solutions to Enhance Resilience in STEM Education.

    .- Understanding College Students' AI Literacy in Course Essays: A Topic Modeling-Based Method.

    .- Emotion Recognition for Learners Based on Facial Expressions and BVP Signals.

    .- Making AI Forget You: Removing Educational Data from Intelligent Education Models.

    .- A Low-consumption Teaching Role Recognition Method for Teaching Analysis.

    .- Open Management of Research-oriented Laboratories in Universities Based on an “AI for Science” Paradigm.

    .- Tech-Enhanced Curriculum & Teaching InnovationsSTE.

    .- STEM, Cultural Heritage, and Junior High School Labor Curriculum: An Example of the 3-way Luban Lock C-STEAM Project.

    .- LIDT Framework and Implementation of Life-Oriented Instructional Design for Preschool Children’s Scientific Activities Empowered by Digital Intelligence Technology.

    .- A Practical Study of AR Technology-enabled Children's Immersion Learning.

    .- Research on the Construction and Application of a Multi-agent Collaborative Digital Volunteer Education Model.

    .- Can Information Technology Bridge Cultural Differencesc? Design and Effectiveness Analysis of COIL Based on Intercultural Communication.

    .- Design, Implementation, and Application of a 3-D Virtual Simulation Visualization Experiment System for Camera Calibration.

    .- AI-driven Learning Analytics & Assessment.

    .- Optimizing the Assessment System of Integrated Course Design through Causal Inference.

    .- Evaluation and Continuous Improvement of Graduation Design Based on Causal Inference.

    .- Assessment of an AI-Assisted Power Supply Experiment Design Based on Causal Inference.

    .- A Measurement Method of Knowledge Contribution by Learners During a Design Process.

    .- Investigating How Self-Recording and Playback Influence Music Students’ Self-Assessment.

    .- Exploring the Influencing Factors of Pupil Gratification towards Elementary School Library Services: A TAM-Based Study.

    .- What Characteristics of Social Media Make Teachers' Learning and Training Effective.

    .- Undersea Adventure (UA): A Stealth Approach to Collaborative Skills Assessment in Schools.