Beschreibung
Produktdetails
Einband
Gebundene Ausgabe
Erscheinungsdatum
12.05.2026
Verlag
Aethon: VaultSeitenzahl
543
Maße (L/B/H)
23,4/15,7/4,9 cm
Gewicht
722 g
Farbe
Schwarz / Aquamarin
Sprache
Englisch
ISBN
978-1-63849-349-5
“Once this crazy ride starts, you’ll never want to get off.” —Matt Dinniman, New York Times bestselling author of Dungeon Crawler Carl
Fortune favors the strong. Two veterans are about to show a magical world what modern military discipline can do in this action-fantasy adventure from international bestselling author Michael Chatfield.
Erik West served as a combat medic alongside his marine buddy Jimmy 'Rugrat' Rodriguez.
After being marked with the two week curse, they have just 14 days until they're teleported from their lives. No one else that has been 'cursed' has ever returned. All of them have started seeing stat screens and being able to do things that should only be possible in games.
When the curse teleports them to the first realm they're going to have to learn and quickly. Strength is security here and they'll have to use all of their newfound skills and abilities combined with all their training and knowledge to forge their own path.
THE TWO WEEK CURSE is the first book in the addictive million-copy bestselling TEN REALMS series, where tactical military science fiction combat meets high-stakes LitRPG progression fantasy.
About the Series: Follow the journey of Erik and Rugrat, two combat-hardened soldiers who are transported from Earth to the mystical Ten Realms after contracting the "two-week curse." The story details their rapid adaptation to this new reality, where they utilize their military discipline and modern medical knowledge to master magic, alchemy, and smithing.
For fans of: Dungeon Crawler Carl, Cradle, Defiance of a Fall, The Primal Hunter, Solo Leveling, Hell’s Gate, Stargate, Forgotten Realms, The Light Brigade, and The Murderbot Diaries.
PRAISE FOR THE TEN REALMS series:
“Strap yourself in, collect some monster cores, and let Erik and Rugrat take the wheel. Once this crazy ride starts, you’ll never want to get off.” —Matt Dinniman, New York Times bestselling author of Dungeon Crawler Carl
“The Ten Realms is a rip-roaring adventure with a pair of hyper-competent protagonists who make the best of every opportunity in this LitRPG portal fantasy.” —Tao Wong, Author of A Thousand Li
“Gritty, gutsy, and a mess of fun!” —Andy Peloquin, Author of Darkblade
“An addicting Fantasy where soldiers are pulled to a new world to, level up, and conquer realms.” —Dakota Krout, Author of Completionist Chronicles
"The Ten Realms is a thrilling take on fantasy built on brotherhood and exploring both new worlds and the worlds within us all." —J.M. Clarke (Mark of the Fool and Rune Seeker)
“I was always a fan of fantasy stories, and as ex-military protagonists go, you’ll not beat Eric and Rugrat. They’re excellently realised, fully fleshed out, and incredibly fun, join their no-nonsense approach with wonderful world building and growth, and you’ve got a recipe for a series that’ll always be one of my favourites.” —Jez Caijao, author of Rise of Mankind
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